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Outer wilds walkthrough
Outer wilds walkthrough





outer wilds walkthrough

This will fully reveal the Stranger's location. The exact same anomaly shown in the picture then becomes visible. The Protagonist must then travel to the Satellite and wait until the inclination on its onboard display is around 40°. When visiting the Radio Tower on Timber Hearth, the Protagonist can learn of the Deep Space Satellite's anomalous picture taken at a 40° inclination, which shows the Sun's light being blocked by an invisible object. The Stranger visible near the Deep Space Satellite Each of these towns contains similarly sized houses, as well as a slide theater. These areas are named after their locations in the station and include the River Lowlands, the Cinder Isles, and the Hidden Gorge. There are many small collections of buildings within the Stranger built by the station's inhabitants. Slide projectors can also be found in every major settlement, and slide reels outnumber any form of writing on the station. Many of the machines inside of the Stranger react to light, such as rafts, doors and elevators. Light was significant to the inhabitants of the Stranger, as they made extensive use of it across the station. The Stranger's sails open as seen from inside The river's flow is controlled by a dam, which contains a very powerful Reservoir. The inside of the Stranger contains an artificial climate reminiscent of a swamp, with an endlessly circling river.

#Outer wilds walkthrough series#

Within this is another circular frame (this one without the spokes) standing above a series of smaller spikes and pillars scattered across the face. The shadow side has five great spikes protruding out of the hull's outer edge at an angle. Hidden within these spokes are enormous green sails, which can be furled or unfurled to propel the Stranger. The Station has ship bays on both of its body's circular "faces", with each face having different designs.Ībove the sunward face are five spokes connected to a circular frame, resembling a wheel. The Stranger was built as a rotating ring that simulates gravity through centrifugal force. The map also does not work while inside the cloaking field. Any Scout shot into or out of the field will also lose connection with the launcher photographs will only show random static. As a result, the Signalscope is completely useless while inside the cloaking field. The cloaking technology blocks not only the visual light spectrum, but also any radio waves. This field is ineffective at distances shorter than 800 meters, rendering the Stranger fully visible to observers within that range. The Stranger's cloaking field affects all light except that of the Sun.







Outer wilds walkthrough